Monday, January 27, 2014

Lunar Lander by Atari

This game can seem simple at first and then become a mess of strategy and skill. It is another vector-style game. This is more complicated than the previous vector games I have written about. You are the lunar lander trying to land on the very strangely mountainous terrain of the moon. There are about multiple difficulties that involve a change in gravity, rotation ability, and friction. If you do not slow down enough or come in at the wrong angle, you crash and either lose or get points based on how close you were to landing. The game ends when you run out of fuel.

This is the first game that let you see how much of supplies you have.  I like knowing what I have in my inventory and how I need to counteract forces that could harm me. When the rotation of the module is no longer restricted it make me laugh. The craft begins to spin out of control and nothing gets accomplished. I also really enjoy how the module breaks apart into tiny pieces.  This game has been remade many times as computer flash games. I remember playing it in elementary school during winter recess.

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